The + behavior does the same thing.
Ok i fixed it, now the only thing left to do is fix one more thing and the game will be fully finished! At the start of the first level i just get a point randomly, how do i fix that?
Have a once block run into the global to set it to 0 at the beginning of the game.
Ok thank you ill see if it works, i bet it does tho
wait, i already do… and it was doing that when i have the once block
Hm. What is the global counting?
The points, but if thats not what it should be counting then what should it be?
No, I was just asking. Check if something is accidentally adding points.
Ok, maybe its because i have 2 globals? the only thing thats being added is like if there is a collision with a coin or a monster i will get 100 points
Ok, that’s weird. Maybe just attach a timer to a -1?
Oh lol, @JTC39 the once has an input value of 1. Use a number block to make it 0.
Oh my god… it was right in front of me lol how could i not see that
PERFECT it works, now for the final test, will it save in the next level and will it save my name
the final test didnt work, i have 300 points and the next level it immediately resetted to 0
So would that mean i would have to use a save? cause i want the score to reset if the reload
Don’t have it do the once to reset EXCEPT on level one
sooooo should i have a switch for that?
Or just have it a different object that does the once, and that object is only in level one.
oh well actually the behavior part is in the player so its it every level