This is unusual - I usually don’t post detailed descriptions of incomplete features, but I wanted to get some feedback since this is a change that will affect everyone’s existing games.
I’m working on a new (indie only) engine feature - the ability to have a customized loading screen displayed while the game loads, with your own logo and/or colors specific to your game. Free games will get this same loading screen, just without access to the editing features.
To be clear, the current loading screen is going away. It’s getting replaced by a customizable one, so unfortunately just keeping it isn’t an option.
If people don’t like the Flowlab logo suddenly showing up, I can try to find a better replacement image instead. Maybe something simpler/more abstract that looks less like a logo?
The only reason I suggested the current one staying is because it would be a pain for me to have to change all my screens, though now that I think of it, that is fine. But, for the new one, I’d recommend animations being possible on it. (maybe some presets)
I don’t really see a problem of having the logo on older games.
Removing them is optional and the default is better than the loading screen we have now.
I’m all for it, it’ll be cool to set icons or game cover art as the loading screen of games.
That would be nice, but none of the animation infrastructure (behaviors, objects, etc) are loaded at that point, so for now it’s literally just an image that displays while the game assets are loading.
Maybe you meant something else though? Please elaborate if I’m misunderstanding you.
That’s a possibility, but animated gifs tend to be large files. We could pretty easily get to a point where the gif “loading animation” takes longer to load than the actual game