LevelUP Jam II (Free Year of Indie, the sequel.)

You can create an alternate account to gain an extra game.

And personally, I don’t feel there is any major advantage to indie users vs free users.

Reasoning

Indie users can use over 50 objects, but there are 14 days for this jam. You’re not creating hollow knight in that time, you’re creating the original Mario (just an example).
I know I am one of the best coders, but by no means do I consider myself the best game developers here.

The reason indie users create better games is that they are better Devs. There are 3 points to making a good Dev. Coding, Ideas, Art.

Coding: If you can’t code something, you can’t make it.

Ideas: You can be great at coding, but if you’re just remaking Mario and don’t know the fundamentals of making a fun game no one will like it.

Art: Being able to make a game look good is one of the main appeals. An ugly game goes further than just looks, it makes people hold the game to a higher standard.

You’ll eventually learn that the more you code, the less you need. Having 50 objects is just less effective than 1 object with a tile set.

So even if I were to enter this, there is a good chance I’d stay under 50 objects and 5 levels. Because you need to think about what type of game can you make within a jam.


So in conclusion Indie developers make better games because they are better. After using flowlab long enough to be good (a couple of months for some, years for others), users will probably want to make a bigger game, so they get indie.

Indie doesn’t make you better, you make indie worth it.

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