yeah realized that after I posted it XD
ok thx for the idea11
help guys its broken i got it to work kinda
help guys hellooooo?
I have a simpler tilemap system in my checkpoint example,
I’ll need to make a full example later for the easier verions later.
Flowlab Game Creator - Advance Checkpoint
Here’s the post for advance tilemaps, it alows for more complex tilemap structures
but is a bit more complex to set up:
Tile Map System - JR 01
nope didnt work so maybe something else?
What I suggested should work fine
and theres invisable blocks
Idk what the invisible blocks are. The reason it’s stopping is that you need to increase the number in the code that says something like “The number of blocks generated x10” or something like that
yeah it said like change this to 16 and i cant remember the rest
what did what say?
upgraded graphics but its still broken please help fix or find the problem
guys the terrain is still not working
Look at the example again to try to figure it out. Also, make sure to credit @Cailem02 because you’re using his code and sprites
not sprites but yes im using most of his code
i found the sprites on google