oh ok, they can be balanced and readjusted/totally changed and nerfed. My intention was to create the strongest generator heat by far
Heat isn’t a good thing btw, getting strong KUJAKU vibes from this.
a generator that makes an insane amount of heat but also an insane amount of energy
That’s basically KUJAKU then. High output, heavy, and runs super hot. Since heat was so overcorrected in AC Nexus KUJAKU was an absolute meme, but In ACLR it’s more useable.
Definitely will work on adding that though.
will there be war crimes in the story
i was right, yay!!!
what if the guy was drinking tea while watching the carnage unfold in front of him. The sky’d be dark orange, black clouds, smog and burning everywhere, the fires of earth or whatever planet its happening on. The dude who did it is just casually staring out the window, looking at what he’s done while silently sipping tea.
This is gonna get taken out of context, isn’t it.
don’t jinx it
PMG-105: fires rapid fire plasma shots, drains EN super fast
SG-TORRENT: rapid fire shotgun, shoots 4 pellets every .5 seconds
BSR-100: burst sniper rifle, fires in bursts of 2
Doing boring bugfixing work instead of adding cool new stuff.
Thinking of adding new stats to both leg parts and boosters to balance movement:
Legs get Horizontal/Vertical Boost Adjustment
Boosters get Boost Acceleration
This will make grounded horizontal movement less twitchy, and nerf aerial speed.
PML-NEBULA plasma missiles + hit indicator!
Overheating UI indicator added, now you can tell when you’re burning alive!
All leg parts HP +1000
V BOOST ADJUST and H BOOST ADJUST stats have been added to legs!
Not only does this give leg parts a grand total of 10 stats, it also make your starter mech a flaming pile of garbage!
Delayed missiles!