NeoMetal Devlog

No, it’s the same damage no matter where you are.

2 Likes

here, video

1 Like

Man, snipers were really underpowered before.

  • Sniper round damage increased from 460 to 510
  • Sniper laser damage increased from 420 to 490
  • Explosion damage increased from 800 to 1000 and explosion size increased
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Would you prefer if shop descriptions were more focused on describing the part or would you rather have more fun flavour text?

Images for comparison:
image

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I would honestly like it the ‘Flavored Text’ more.

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Alternatively, the best of both worlds:

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This is really nice, keep up the good work :+1:

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I would like if their flavor text gradually got shorter and simpler as the weapons get stronger, based on that I heard that the strongest weapons have their strength indicated by just the name alone

Just have the ultimate weapon be “True power cannot be described.”

In actuality no weapon is objectively stronger than the others.

1 Like

yeah, that’s good.

Nice job. The description is informative and includes some lore.

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Currently working on the boring things like getting purchasing stuff and the money system to work, then I can get to the fun stuff.

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Most tedious part is probably having to account for people buying things out of order.

Also, another poll:

Should you be able to go into debt?
  • Debt
  • No Debt
0 voters
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Debt would be displayed as your money entering negative values, when in debt you can’t buy anything and any money you earn goes towards paying off that debt.

Ex. If you’re 3000 in debt, you money would show as -3000, if you earned 200, you new money value would be -2800.

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I think that would be a great idea.

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Based on the poll results both here and on my discord, debt will be a feature.

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You’d best learn some trigger discipline…

think it needs to be more expensive…

1 Like