Well the line, and square tool in the sprite editor is different and I really don’t like the change.
Instead of displaying the line over the sprite while placing it shows it in the corner instead:
That looks like a bug or something? The line and square tools have not changed. Is it possible for you to make a video of what you are seeing? I can’t really tell what’s happening in that screenshot.
Was there a change to clicking UI layered objects?
Cuz sometimes The mouse behavior just does absolutely nothing for the entire UI layer. Then it comes back when I refresh.
@The_KWASM Yes, there were many mouse click updates, the biggest change is that all of the mouse clicks are sorted in the display order of the objects instead of just being random based on loading order
This means that mouse clicks should get this priority now:
interface elements (alert popup, login form, achievements)
game objects in the User Interface layer - sorted by object render order
game objects in the game layer - sorted by object display order
game objects in the background layer - sorted by display order
This is intended to give you fine-grained control over which objects should receive mouse clicks when they are overlapping.
If you are encountering mouse click problems, post a link to the game and I’ll take a look to see if the problem is a bug in the new mouse click sorting logic