New Release: Leaderboards, Achievements, & More! 🎖️

I just deployed a new release that has been in development for a while, with some new features, some small improvements, and some fixes:

New Features

  • (Indie only) :crown: Online Leaderboards: This new behavior adds an instant online leaderboard to your game
  • (Indie only) :trophy: Achievements: This new behavior adds Achievements to your game that get tracked on the server and stored in your Flowlab account, with customizable icon.
  • :desktop_computer: Fullscreen behavior is now available to free users

Updates

  • Background objects can now be selected in message settings
  • Non-physics objects no longer show up in physics trigger settings
  • Mouse clicks now have an “ignore transparent pixels” setting
  • PointAt behavior can skip sprite rotation, and just calculate the rotation
  • Messages now have a “Send to last spawned” route setting
  • Messages now have a “Send to all spawned” route setting

Bug Fixes

  • Mouse clicks now transform to stay aligned with sprites correctly when scaling and rotating
  • Fixed message setting bug where target object stayed selected when choosing new route setting
  • Fixed bug where sidebar stayed visible when editing behaviors or loading screen

Misc

  • Android exports now have an apk or aab option, so you can select the type of app you wish to download
  • Optimized the clone game feature (now up to 40x faster!:rocket:)

As always, please try it out - and let me know if you have any problems. Thanks!

25 Likes

i think you forgot to mention the new sick transition when you go into fullscreen

8 Likes

Message to spawned objects is finally here!
A lot more of my projects are about to come back up!

The leaderboard behavior is a big upgrade!
I will still be updating mine later, but this will help many users.


Here’s one of my projects now without clunky workarounds thanks to this update!
As well my Sprite Stacking example is updated!

9 Likes

can’t wait to add leaderboard to my game - thank you grazer!!!

7 Likes

A w e s o m e <3

(Goodbye for 3 more months everyone :wink: )

6 Likes

Time to add a leaderboard and thousands of achievements into my game :grin:

5 Likes

:sunglasses: just have to wait a awhile to finish my current projects before I can use this

3 Likes

Now my dream Gamougg achievements can come true! Thank you grazer.

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um grazer, I got an achievement and its not going away for some reason

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Is there an error in the browser console? Also, if you click it does it go away?

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Idk how to check this

and

I haven’t tried this yet

1 Like

ctrl+shift+i
errors (it’s just a console)

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Okay thanks but idk where to find an issue. However grazer, I did unlock an achievement while running the game from the behavior editor and I tried clicking it but it only closed when I exited the behavior editor.

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Oh my goodness, these are features that I’m definitely gonna have some fun with! Thank you so much for adding them, @grazer !!

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Starblast Finale now has 12 achievements

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taile gamougg 3: Journey Through the Land of Blocks now 6 achievements and counting

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How do I use the leaderboard? There’s no help video for it

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You input your score into it and it gets added to the leaderboard.
Use the Show input to display the leaderboard.
That’s pretty much it.

“get” outputs through “score” and “get”. Get will output your current score in the leaderboard, but it also outputs a List that can be used for more personalization. I plan to make examples later that show’s how you can do that later.

Text List format for Leaderboard

[username1 ####, username2 ####, username3 ####]

5 Likes

epik. It is very epic.

1 Like