You definitely feel very annoying at least 1 time when you see this thing:
So this post may be one of the options to improve this situation when you didn’t buy “Indie” (but you still want to make a game with MORE THAN 50 objects, just buy Indie)
What’s a “Setting Button” (or option menu if you want to call it like that):
If you’re a gamer, I can tell that what you saw in 10 games will have at least 11 games (because there are too many games have that one) that have the setting button, not include the games in Flowlab. Setting Button does many things like allowing users to change various settings in the game. Games can vary from having many options to only having a few. Sometimes an options menu can be called a settings menu, which offers the same type of customization to the players experience.
How to make a “Setting Button”:
This is a solution I found to limit abuse and improve saving objects ability for more objects in your games, and it is … Draw Animation as much as you need. I know, the animation is very annoying when you aren’t good at drawing, I can be an example not because I’m too bad at drawing, just because I’m DRAWING too much FRAMES. But don’t worry much about that because you just need the right number of frames of your setting objects. For example of mine:
I put 4 options for my setting game so I just need at least 4 animations for it (I use 6 for animation to make it more lively, nothing much). And yeah here’s my code and what it will look like:
Code
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Each will be little bit different for each options:
Thanks for spending time reading this post, I hope this will help you in some respect to saving some spot objects for your game. Have a great day!