Hint on how to access it in normal gameplay… in SFU1, go to the sound test, and click each button 3 times. A few of the numbers have secrets.
Quick idea: how does a boss rush sound
I may make something like that, after everything else is done. As I said before, I’d like to finish making the main game, before starting on any extra things like that.
@Geo sorry you haven’t heard from me in a while, I’ve been kinda sick but anyway, Merry Christmas!!! wish your deltaverse characters a Merry Christmas as well!!!
I’m eating Jellybean Joyride in real life basically!
Update: Jellybean Joyride (ACT 1) is finished, complete with its own miniboss!
I really wish you would work on gadget green hill soon
Sadly, that’s the level I have the least ideas for right now. That’s most likely going to be one of the last levels in Sonic’s Story to get finished.
Wait it could be like a sonic cd “green hill zone bad future” type thing, it would be so cool! And the boss is your own version of metal sonic, a sonic flowd up 3 original
that really is a good idea!!!
@Geo how big of a sonic fan are you?
Well, the name isn’t Gadget Green Hill. It’s Gadget Greenhouse.
Second, the stage is going to be a little more unique than that… I’ll let you imagine it first, before I actually drop any concepts.
Been a huge fan of the franchise since I was 7
electronic plants?
Think less electric… and more on the steampunk side of things.
So, steampunk plants
that’s cool!
I believe I might be able to help, if you will allow me to be on the team. I am pretty good at pixel art.
POST! IT! ON! EMBER!
Hm… I’d have to see some examples first. I’ve got a main artist already, who helps with the music as well. His name is KrisArts.
But I wouldn’t mind another hand in the art department. I just need to see some examples of your art before I start thinking about it and discussing it with Kris and the rest of the team.
alright. play the game EndSoftware, me and @ByteFox made it., oh, and @Khoi_Pham
here’s the link