flowlab fs update: its taking longer then i would of thought, but i have a working concept, as well as some gameplay
I could try making a concept for you, I have a huge collection of card games I made myself.
They have a bunch of rules that I donât even remember because I never wrote them down at the time.
If you could give me some of the major characters from the series then maybe I could figure out a way to turn it into a card game, it just depends on what kind of card game you want it to be.
Sup guys.
I was wanting a game similar to magic the Gathering where itâs mostly deck building and you can play cards on the field to battle other players. Instead of trying to kill the player like in MTG, you basically just kill all of their creatures. So they start with one or so right off the bat that are unable to attack, but could potentially block other starting characters so thereâll be a graceperiod before the actual battle starts.
But letâs say you have an SCU facility guard versus a Foremaker. The SCU is basically just a human guard and the Foremaker could just kill him with the snap of a finger since they are (supposedly) guardians of the known worlds. (Depending on the Foremaker)
Plus thereâs creatures even more powerful than that. So finding a way to be able to play them fairly and them be so much more powerful is confusing. I thought of having some sort of rift system so you gradually unlock higher powered cards based on what turn it is. Or I could have a mana system like MTG where you play farm cards that create an income to play other cards.
So I kind of gave up since I couldnât figure out a unique play style and make it work.
Looks pretty good. I might suggest bringing the legs closer together, but other than that, itâs solid. Perfect colors too.
Nope, good. Also is that the Crack Caliber Laser Blazer Broadsword I see?
I think itâs Hot Rodâs standard gun. My G1 figure has two of them.
No, Itâs his gun he came packaged with for his toy.
Yep.
Could you please play test the game?
The game is a pretty good start. Characters are looking great. One thing I would recommend is maybe darkening the backdrop or at least a wall a but so itâs not so bright and also make sure everything is the same pixel size cause some of the background objects were larger.
But I canât wait to see what you have in store for it.
hey @ManiacPumpkin check out this fps ive been working on
Flowlab - MAIN_GROUND
I agree but I weirdly thought that the absolutely huge pixel size difference helped the characters stand out more, and it also might be okay because the mixels are on separate layers like game and background.
I have some questions,
Would there be 2 sides specific to only be getting one type of card?
Like a monster and human side and the Monster Team of players can only have monster cards and the Human Team of players can only have human cards.
If it isnât, then would that mean you could have both monsters and humans on your team? Like the Ceramic Skull and some random human on the same team?
Would the cards with characters have health?
If the cards with characters have health and monsters and humans could be on the same team then maybe the downside to having an overpowered monster is that everytime itâs used then it damages the human characters therefore making you lose more creatures/character cards and you could lose the game.
does anyone want to check out me fps?
Yeah I did, itâs really good so far!
My class is doing a project where we make a app to help a mental health, so far my app is absolutely DIABOLICAL, hehehe, when you first sign up it will have you fill out a form, it will ask you "do you have a mental illness? if so witch one?
from there, once you fill the form its normal, no adds or nothing, just normal, but it will ask you to buy premium, but heres the thing, every week my app slowly gets more and more adds in it, and more notifications , add more premium adds, if after 5 weeks you dont buy the subscrition, thats where the real fun begains, cause after 5 weeks more and more features are hidden, it will begain spamming notification on you phone, so you open it and see âyour worthless, there is no hope, please donate, gie up, buy premiumâ and if you enter the app after seeing said notifications you will see a new button to turn notifications off, execpt once you hit, you will see a new notification messge, disguised as a text message,
so you remember that form from eariler? well depending on what you clicked it will deliver a specalized notification (diguised as a text message) designed to hurt you, for example,
if you said you had deppression, and said you had a mom you would get a notification diguised as a text from your mom saying âSon/daugher, your are a DISSOPOINTMENT, you are a FAILURE, and you should GIVE UP!!!â
if you said you had scizophrenia then you would get a notification disguised as a text message from the fbi saying âyou will be eliminated i 5 daysâ
if you said you had sleep paralysis and that you had a dad then you would get a notification disguised as a text message from your dad saying âson/daughter, this morning i put the cure for sleep paralysis into your breakfest, son you can finaly go to sleep nowâ
etc, etc, but the real fun part is after the fake text message you will over the course of a week receive more and more adds for weapons, and â â â â , and it all will be funded by the goverment to help with population controll, plus it will mess you your youtube/tiktok feed to show ou sad stuff, and it will all happen so slowly they wont even notice, and the only way to make it stop is to buy premium! and the name of the app is MENTAL MONEY! AHAAHHAHAHAHHAHAHAHHAHAHHAHAHHHAHAHHAHAHAHA
WERE GONNA EXPLOIT THE MENTALY ILL AND MAKE SO MUCH MONEY!!!
AHAHAHHAHAHHAHHAHAHAHHAAHHAHAHHAHAHAhaHAH
That isnât good at all but is this true?
That was another thing I had thought of.
Since humans in general, like the Scepter Foundation for instance, donât particularly like other creatures and species. Mostly since they are usually hostile on Earth.
So I thought of the idea making a Deck around a single character card which could potentially a Foremaker, which every Foremaker has different abilities and could be used to buff other cards.
For the Scepter Foundation, they donât have really strong characters to fight Foremakers, but they also donât like just about every other monster. So if I did have a deck, I could potentially have teams or at least character alliances you would want to match up, but wouldnât be a mandatory.
The Scepter Foundation kind of ruins the whole concept of teams because their most powerful people, they tried to kill off, like the 10-Bs. They do however, have the 10-As (droids), and some of them could be strong enough to fight Foremakers, but a deck around the Scepter Foundation would use a feature such as spamming so you would basically throw down as many low cost characters as possible.
I could include a feature where they can generate research counters on top of the the income used to spawn cards and that increases their technology to deal more damage. Humans, in most sci fi stories, quickly adapt for survival against the smallest of odds so they could be a broken team on their own.
The Omnikrov Installation would be very large as well, since it actually has Subject: 010-A-049 (or just known as 49) who was a 10-A, but ended up becoming a Foremaker which is difficult to explain.
Using a primary card as the decks center point is like MTG Commander play style which is similar to that, plus some alliances have many Foremakers in them, like the Council including Cabenus and many others.
I could include sub teams or armies such as the Elites and Imperidem which are both under Cabenus (technically).
I would prefer a deck around pairing cards with alliances so it at least makes sense, but I donât want to make it a rule since making a fantasy team with a bunch of favorited characters would make the game more interesting.
But having a deck around an alliance would be more worthwhile since you can have cards that boost other cards with the same alliance.