The Glorious Off Topic Channel of Destiny 4

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My first print failed, lol.

It popped off the plate and started making spaghetti everywhere. I lowered the plate just a smidge so hopefully it should work now.

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I don’t think I’ll be getting any sleep tonight.

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the intro for my game

image
CodeAlpaca, the final boss to any game.
Context: The HP was lowered so now getting beyond 7600 is really difficult.
Astronn

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Wow that looks amazing

Also I’m now awake

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@paisleypug


it counts the amount of objects and sets the fps

As I previously said. This MEANS NOTHING.

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ok then tell my how i fixed the big lags?

  1. Don’t have trails on EVERY ENEMY. This just creates needless objects.
  2. REMOVE THE PARTICLES. They add barely anything.
  3. Don’t spawn as many enemies, you don’t need so many.
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1 :heavy_check_mark: the trails only use 1 object for both the player and enemy
2 :x: no i cant remove the particles i can decrease the particles
3 :heavy_check_mark: that i can do so yes

That’s broken logic. You’re spawning loads of trails.

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yea i do agree but… the trails look better

So you’re saying that I should spritestack even the base blocks?

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i’d say that instead of spritestacking them, you should instead make them look kinda 3d like in coalescence

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