Have you checked if there isn’t overlapping logic?
And, are all raycasts set to your ground object?
If the problem persists, you can check the Forum post with the instructions for each bundle:
Double Jump Example: Learn how to make one - Examples & Tutorials - Flowlab Community
Wall Jump Example: Learn how to make one - Examples & Tutorials - Flowlab Community
Also, I’m unsure if both bundles go well together. I never tested it, it could work, but it could also need a bit of tweaking, right? Since both bundles have jump logic? Idk
Let me know how it goes