yeah, I had to tone down the fog a bit. btw, I updated the image to what it looks like now.
The visuals for this game are looking really great! The level of detail in the environments and UI are wonderful. This is gonna be a beautiful looking game when it’s finished.
Glow up successful
You’re welcome!
It’s great to finally see the perfect character in action.
I’m going to call him Jim. Not sure why, but he has a Jim sort of vibe to him.
But I’m not sure if I could bring myself to burst him open like a piñata
panic #2 BeepBox Song Player
here’s a version sped up even more with electric guitar. tell me what you think
edit: whoops thought I’d posted the original version already, guess not.
wait so you kill the gremlins for loot? I thought you could trade with them
yep, you kill the gremlins for loot.
maybe there will be one you can befriend later in the game though.
By far the best menu screen I’ve seen on any game, even AAA games.
Ik, late reply, but man this is turning into a good game! Amazing work, awesome gameplay @HuckleBerry!
old machinegun (top) or new machine gun (bottom)?
- old
- new
0 voters
I like some things about both and I’m not sure which one to use going forwards.
sorry for the lack of updates for so long, development has been slow for a while because of me not being able to pin down how I want the game to work. I’m more on track now though, but I won’t be able to give a demo release date quite yet.
The new one looks like fusion between a Tommy gun and a pistol and that’s really cool. The old one could be kept as an alternate weapon skin though, or even a secret extra version of the gun, like a prototype with different abilities while the new design takes over its main role as the game’s machine gun.