☑️ Our fate hangs in the balance: Decision 2020

I see what you are all saying, and I agree that advance data types is going to be a great idea. But I would prefer to have a sprite editor update first. Part of what has made me less active on Flowlab in recent times is because of a crash that would completely wipe out an objects sprite under certain conditions. I really want this crash fixed right away.
Also, I only really use pixilart.com to draw bigger sprite that are like 560 pixels or something like that. I use the Flowlab sprite editor for smaller sprite, and most of my games are composed of those small sprites. Flowlab’s sprite editor is way easier to work with for me when it comes to small sprites. I just need it to be up to date and less buggy, which is why I chose option B.

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