The Escape Of The Unsavable Remake Devlog

Updates forum for the remake of the first game I made when I got indie.



Game Features;
-Blood
-Epic Parkour
-Enemies
-No HP just 1 fragile small player that could burst in milliseconds if anything bad touches them
-Enemies

4 Likes

The latest update includes:

Settings that control how much blood you see in the game
One singular enemy that isn’t even shown yet since the 4th level is unfinished.
and…

Achievements!

Screenshot 2023-11-06 12.44.08 AM

If you don't like pixelated blood, do not open!

5 Likes

New Update!

Level 4 has now been made
More Achievements!


There are also other achievements for dying a couple times.
image
I would show the others but I screen shot the achievement when I unlock it and the others are for dying 10 times, 50 times, 100 times, and 1000. You’re gonna have to unlock these yourself.
And last but not least, an achievement for dying to the Sneak Spike

2 Likes

Bro you’re improving :grin: I like the achievement art style, especially the background

1 Like

Bug Fixes

Fixed game not saving the amount of times you died

1 Like

Oh, crud. The bug wasn’t fixed when I posted this. Attempting to fix it now.

1 Like

Fixed it, I will now continue with making more levels tomorrow.

1 Like

Ok the to-do list for the game is to;
-Make your enemy kill count save the way your death count does
-Add more levels
-Make a boss

1 Like

I wish I could continue this to-do list but my school hates the actual Flowlab.io site

2 Likes

:white_check_mark: Make your enemy kill count save the way your death count does
-Add more levels
-Make a boss

Your enemy and death count both save even when you close the tab out or reload the tab now :+1:

2 Likes

Updated To-do List


:white_check_mark: Make your enemy kill count save the way your death count does
-Add more levels
-Make a boss
-Make a level select area similar to kirby’s dreamland
image
-Add keys at the end of each level you collect to unlock the next level
-Tutorial Signs

2 Likes

In Level 4 which is the first enemy encounter, there is a sign explaining how to defeat it
Screenshot 2023-11-16 5.59.25 PM

I’m locking the game to work on the level select area

1 Like

1 Like


World 1 Map

The empty spot at the bottom is reserved for a boss door

The big door is where you start.
Sadly you’ll always start in world 1 no matter how many worlds you unlock due to an “always” behavior not wanting to activate to save the players position in a level.

2 Likes

The game is public again.

2 Likes

:white_check_mark: Make your enemy kill count save the way your death count does
-Add more levels
-Make a boss
:white_check_mark: Make a level select area similar to kirby’s dreamland
image
:white_check_mark: Add keys at the end of each level you collect to unlock the next level
:white_check_mark: Tutorial Signs

Almost done with my current to-do list! Hooray! Just gotta finish the boss level and I could make a second world.

1 Like

I am locking the game as of right now to fix any bugs.
Also I am almost done with the boss level.

2 Likes

Ok, so I am going to keep the main game locked and make a demo that is able to be reviewed later on so I could get some good feedback. Right now I am still trying to find and fix bugs and then continue working on the boss level and then make World 2, which is Spike Land.

1 Like

I could fix this! Since every world is in a single level I could just add checkpoints in the worlds so when you come back you enter there!

1 Like