Some new entity ideas I haven’t quite finished yet.
A pair of shoes that once worn the user immediately takes the place of a random perspective in the world until taken off. Although the person you become doesn’t exists, but the lifestyle and situation that perspective is mostly depends on the location and other factors that are yet to be determined. It usually shows how fortunate you are compared to most of the world. This entity ain’t much of a serious one, but it’s a cool concept behind the phrase “put yourself in someone’s shoes”.
Another character would be called Grim (might change). This is another member of New Caben who has the ability of decay on anything it touches. He was originally claimed as Death or grim reaper, but he far from this title. He usually wears a suit and tie along with gloves to protect himself from touching organic material by accident. He works alone or sometimes alongside Orion and Magician.
He can decay even entities, even if they are considered dead. But he has to lay his hand on them and the decay process can take up to minutes depending on the will power of the entity. If contact is broken, the effects are reversed.
I had the idea behind an acoustic guitar that when played, it uses the concept of blues to actually affect the emotions of those around it, but I’m not for sure on this one. It sounds too simple and a bit cheesy.
The last idea isn’t an entity, but with the rise of more profile entities, the foundation soon found another method instead of using Subject: 010.
The Containment division, also known as the SCU, specializes mostly in facility and field missions to protect facility employees and carry out missions to protect citizens.
The Heavy Recontainment Division is adopting a new program called Revival. Soldiers who volunteer for the program can either undergo the surgeries or wait until they are critically injured or beyond reviving from field combat before being sent in. This program allows cybernetic enhancements and/or make the soldier and entirely new body. Minor cases allowed limb replacements, but severe cases have built entire mechs to encase the brain of a partially dead soldier to make them a weapon.
Since this idea went against the foundations code and they initially refused to allow it, many soldiers volunteers since entities have effected their life or killed everything they loved leaving only one goal.
Most of the soldiers mostly get brain implants to allow better reaction time and increase performance most humans cannot carry out. This can be reversed any time unless extensive training has underwent, therefor the brain implant already had made permanent effects to the brain. Removing can damage the soldier and cause brain damage.
These soldiers are powerful enough to take on most entities and surpass most SCU and Faciltiy guards. Whenever one gets injured in battle, their unattainable parts of their body are replaced with cybernetic titanium. Which increases the soldiers performance without mentally harming them. Plus it has revived and even helped many disabled soldiers apart of the foundation. The severe causes where soldiers sustained explosions or organ failure have been completely moved into a vessel called the Peace Keepers. These vessels range from a variety of sizes, mostly to house the technology needed to keep the soldier alive. The largest Peace Keeper is PK-34 Lt. Thrags. The vessel stood at around 3.2 meters in height, or 10.5 feet. He sustained injury from the neck down and was on the brink of death before his brain was removed and placed into the PK-34. This allowed himself to keep alive while the rest of his body was no longer functional. The suit, itself, provided enough sustenances to keep himself alive without a body.
Because of the height advantage and the heavy weaponry he can easily carry, it makes most Peace Keepers easily able to conquer any enemy they face.
The reason the foundation don’t make me mechs for uninjuried soldiers is because having a suit manually operated by a user is much slower and has much hesitation on thinking. Whereas having a suit where the motor functions are connected to the brain directly allow the suit to move almost as fast as their body would during situations. With the technology, it can even move faster than what humans are capable of.
This idea is still pretty dim, but I have a lot more to work out for it. It mostly based on the idea of Dreadnoughts in Warhammer, but not as large.