CubeTales 3: Flames Of Destruction Devlog

Nice! Maybe to make the next boss more intimidating and/or powerful, we make it a mech (at least 1-2 Flowlab blocks taller than the Berserker) with robot muscles. We can base the design off of my original drawing of Gridspike. Obviously the robot won’t have a grid-face or no legs, I just mean that we use Gridspike’s body as a reference for the robot. If you accept this idea, I suggest drawing it myself because the Buff Men of Flowlab Collection has given me quite a bit of practice.

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The 2nd boss has already been designed, and it can trap you in a combo.

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Intimidating sword rival?

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Snow level now has snow instead of scribbles.

Did you erase the Optimus Prime easter egg?
image

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The background in level 1 has ships moving around now.

Add dead cells anything?

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Dead Cells won’t really fit with the sci-fi aesthetic.

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Dead cells skin, frying pan weapon ( in the game it’s called vorpan)

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Hidden weapon:

Uses 50 energy, one shots every non boss enemy.

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And it will have the metal pipe falling SFX

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I love you too bro
Hug Transformers GIF - Hug Transformers Optimus Prime GIFs

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What the frying pan?

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yes.

It requires great strength to use (and find), but those who wield it will never be defeated.

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Yipeeeee, maybe try to add something to indicate it’s a reference from dead cells

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I’ll call it naprov (vorpan backwards)

You have an image I could reference?

Bootiful

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Looked it up.

It’s literally just a normal pan lmao

It’s called vorpan lmao

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Official wiki bruh

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