Personally, I like waiting so all impressions of my game are pretty much the complete jam experienceI intended, but that also makes it more likely I’ll miss the deadline. Trade-offs for everything
Odd question, but what if we don’t want the award?
AKA i don’t have a phone number or shipping info LOL
I mean, if you don’t want the award just type that in where it says “address”. If you do win, I can donate the money to http://www.childsplaycharity.org/ instead. Sound fair?
Sounds good, thanks.
Is the phone number still required?
No, that stuff is just for getting you the prize if you win. If you don’t care about a prize, it’s not needed.
I know, I was just hoping I could get mine published and exported to mobile without having to go through the hassle (and fees) of doing it myself. The tablet prize was secondary for me. I want to start getting my games out there for people who haven’t heard of Flowlab to check out and play.
And whether I win or not, even whether I finish my game in time or not… I like the concept enough that I’m keeping it in my library regardless of the contest results. And hopefully I can some day export it to mobile so that my friends and family can download it to their phones as a nice little retro time killer.
yeah, I thought about that too, but since most of what I’m doing this last week is polishing, and most levels are in the game already, I submitted it early. kind of an impulse decision actually lol.
btw do you know how to access the entries page? I could only get to it directly after submitting, and I keep forgetting how to find it every jam.
I haven’t worked on my game for 2 days lol
I feel you. I haven’t made much progress the past few days, and I’m running out of level ideas.
https://flowlab.io/flowjam/entries
[EDIT] - maybe I shouldn’t be commenting on the games. I don’t want to potentially taint people’s opinions. I dunno.
My only suggestion: maybe disable swiping (or bone breaking) until the tutorial messages are over - I died like 10 times before I decided to be patient and wait for the messages to complete
The only things I don’t like about the game are the hitbox sizes (they’re too big) and the movement speed, it’s not very friendly to any new players, especially a jam game where most people will play the game once, vote, and never play again.
hitbox size on the player?
That or the enemies
The only problems I had with the game were the visibility issues with the blood effects and a few bugs that were later fixed. But other than that, the review I left for the game put it at a very high chance of winning the FlowJam.
ITS OFFICIAL GUYS!!!
I’m officially out of the floojahm (gotem)
I just didn’t have the time, but I did learn some stuff (I guess)
Whatevs. It will be fun to play everyone’s games!
GOOD LUCK YALL!!!
I literally was tempted to ditch the entire thing to after seeing some other peoples games, but I still want there to be the first free edition winner on the flowjam. I don’t even care if its me or not, I just want to see if it can be done.
I would like to see that as well. Except that um… I already purchased Indie, and my game is probably going to have more than 5 total levels and 50 total objects in it…
(I’m just hoping to get recognized for creating something worth playing for once)
EDIT: Yep, definitely more than 50 objects. I’ve got 82 so far and plan to add probably at least a couple dozen more.
When will I lose edit access to my game after I submit it?
In past flowjams, you can continue editing until the reviewing starts.
i have typed in my address incorrectly in the game jam submission< is there any way to fix it?