Accurate Raycast Hit Distance
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20
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991
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February 8, 2023
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Percentage Bundle
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4
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301
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February 7, 2023
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Homing Missile 2.0 - JR 01
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3
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965
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May 10, 2022
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Board game movement example
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0
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323
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January 31, 2023
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📘 Space shooters & more: tips for developers
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10
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756
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January 6, 2023
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Quick Time Event Example (Bundles are now available!)
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23
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706
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December 29, 2022
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Simple Stealth Game Example
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36
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645
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December 22, 2022
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Determine Level Bundle
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6
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258
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December 16, 2022
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Metal Gear Rising: Revengeance Example
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45
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1560
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December 9, 2022
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Kill Counter and Regain Health Example
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0
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375
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December 9, 2022
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Selection Example - CodeAlpaca
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4
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366
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December 4, 2022
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Projectile Prediction
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0
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328
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November 19, 2022
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Simple Metroidvania Camera Example
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4
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562
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November 14, 2022
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Adjustable Room Camera
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11
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676
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November 14, 2022
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Move Character to Mouse Example
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16
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526
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November 11, 2022
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(Mini rant) STOP USING MIXELS
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11
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3079
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November 10, 2022
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Amazingly helpful pixel art tips
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0
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386
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November 8, 2022
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Easy Flappy Bird/UFO Movement
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2
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355
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November 7, 2022
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Simple Day and Night Cycle Example
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1
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322
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November 3, 2022
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Wall Jump Example: Learn how to make one
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23
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2503
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October 16, 2022
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Cheap levels Example
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4
|
524
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October 12, 2022
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Cosine Parabolic
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7
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366
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October 11, 2022
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I made my own Inventory system and I love it so much!
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11
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834
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October 6, 2022
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Ray casting Shadow Example V2
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18
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574
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October 6, 2022
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Advance Orbit Example - JR 01
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16
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1397
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October 6, 2022
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Super Basic Dynamic Lighting Test
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9
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558
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September 27, 2022
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Advanced Shadows V2
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40
|
1066
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September 23, 2022
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My process of making art
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7
|
347
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September 21, 2022
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Random Map Generation + Walls/Opening
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9
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681
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September 21, 2022
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3D in Flowlab, simple Wolfenstein engine
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17
|
828
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September 17, 2022
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